Posted August 25, 2024 by gyre
A lot of basic gameplay elements didn't make it into the jam version of the game. Outcomes are predetermined by who draws the stronger cards, and there aren't any rational decisions for a player to make other than "always play the strongest cards in my hand in every available slot".
This update makes two small changes to start turning this from a tech demo into a game with more meaningful decisions.
Card artwork taken from a 1935 painting by Nicholas Roerich (Call of the Sky) and lightly edited.