Devlogs
Version 3.6.0 - Game Balance Rework
Hey Everyone!
Progress on the full version of Dungeon Deck is going smoothly, and I'm trying my best to incorporate all feedback into the game as I go! In this version I am trialing a few game balance changes to see if it helps make a few different builds more fun to play. Please let me know in the comments, or on the Discord, what you think!! And please make sure to wishlist the game on steam - we are so close to 1000 wishlists!!
Change Log:
- Card Used status has been removed, allowing cards to be reused in the same turn
- Deck Swap: Will now swap the discard deck with the player deck instead of the player hand
- Mitosis: Will no longer force the deck to reshuffle if empty
- Bonus Cards: Will no longer force the deck to reshuffle if empty
- Library should correctly show only the cards available in the Demo
- Buying cards from the shop will no longer increase the number of cards you can sell
- Power Staff: Max damage increased to 8 from 2
- Magic Stick: Max damage increased to 6 from 4
- Adds scroll bar to the Library
- Discord button added to main menu
- Bug Fix: Spamming the "Continue" button should no longer cause a soft lock
- Bug Fix: Summons killed from fire damage will no longer go to the graveyard
Have fun!