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Devlogs

Pixel Enemies - Golem Baby

Added a new character: golem baby

  • frame count: 79
  • canvas size 32x32
  • animations
    • idle 1 (19 frames)
    • idle 2 ( 9 frames +1 frame to transition from idle 1)
    • walk (8 frames)
    • run (4 frames)
    • jump (9 frames)
    • attack (10 frames)
    • hurt (2 frames)
    • death (17 frames)

Files

  • Pixel Enemies Paid v1.1.zip 71 kB
    Aug 23, 2024
Download Pixel Enemies - Animated 2D 32x32 Characters
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