Devlogs
Pixel Enemies - Golem Baby
Added a new character: golem baby
- frame count: 79
- canvas size 32x32
- animations
- idle 2 ( 9 frames +1 frame to transition from idle 1)
- walk (8 frames)
- run (4 frames)
- jump (9 frames)
- attack (10 frames)
- hurt (2 frames)
- death (17 frames)