Posted August 23, 2024 by sorry_carl
We are often asked about the recommended specs for this game, but we have not tested it in any other environment, so we do not know what machine specs are sufficient to play it.
Although I have created games to the extent that such phenomena do not occur in my environment at least, I often receive reports of delays and processing crashes during play, and I have seen several videos where this has actually happened.
However, there is not much information available on Pixel Game Maker MV, and I can hardly get any information on the recommended specs and processing failures.
So I would like to ask for your help, could you please tell me your playing environment and whether there are any problems?
We would especially like to hear from those who have played the trial version of this work and experienced delays, lagging, or flickering, so we would appreciate as many reports as possible from such people.
If possible, it would be very helpful if you could also give us specific details on what scene and what you were doing when it occurred.
We have also heard that the operation is more stable when the screen size is set to full screen, so we would appreciate it if those experiencing delays could try that as well.
(Bug reports that are not related to the environment in which you play should be filed separately.)
Please report your findings in the comments section of the article.
For reference, my current environment is as follows
OS : Windows 10 64-bit
CPU : Core i7-9700
RAM : 16.0GB
GPU : NVIDIA GeForce GTX 1660 Ti
We appreciate your cooperation.