Devlogs
v3.3: Accurate Shadows and Double-Sided Clothing Fixes
Posted August 21, 2024 by Meringue Rouge
#rpgbakin #bakin #blender #3D #anime #vrm #vroid
- Added an option "Accurate Shadows &/OR Body Outlines" before exporting.
- When turned on, reduces graphical fidelity of the clothing, but the clothes can cast a shadow, and outlines aren't broken.
- Only usable on 8 and Unlimited Materials models.
- Clothing is now rendered double-sided on 8 and Unlimited materials models, which should fix some strange looking outfits.
Models using outlines will now export with outlines enabled, alongside color. However, outline width isn't functioning currently, so this feature is unfinished.