Devlogs
Changelog 27/4/19
Posted April 27, 2019 by Arys
Changelog
Additions:
- Boss fight segment complete
- Credits
- A little special something on the tutorial level
Balancing:
- Boss health increased from 125 to 200
- Reduced boss idle time
- Increased boss rotation speed during its one of its attack
- Boss phase 2 is more aggressive
- Reduced ranged enemy fire rate
Bugfixes:
- Stopped the boss from teleporting during its jump attack animation
- Fixed the boss doors staying locked after killing the boss
- Fixed camera lag/stutter
- Player jump detection is much more responsive
- Stopped ranged enemy projectiles from colliding with health potion drops
- Fixed broken enemies on level 4
- Buttons on the death screen are now highlighted on mouse over
- The setting changes in the menu are now saved
- Fixed a broken pause menu as a result of a previous patch
~ Arys