Posted August 20, 2024 by fadeglow
The original premise to this game was that you could only eat objects that were smaller than you - including the enemies - so you'd be able to eat more things the bigger you got until you'd finally be able to eat the entire city. :P During this time, bigger and bigger enemies would spawn so you'd always have a "bigger fish" hunting you down, so to speak. This was a bit too ambitious of a project considering our amount of experience with Unreal and the time limits, so it was scrapped and turned into "eat as much as you can before the enemy overwhelms you" type of infinite runner game.
The issues we ran into with the original design were:
We're still interested in this game concept and plan to continue development. We'll probably end up designing a game that has different modes so the original idea can still be brought to life while also finishing the current design.