Devlogs
Smaller size and bug fixes
CHANGES
- previously, all the unused assets were packaged with the game, now they are removed and the game takes WAAAAY less space
- fixed some graphical bugs where trees clipped through other tileset parts and items appearing over the players head
- fixed some pathing on world objects where the player could cross over boxes and things like that
- added a new plugin that makes the combat damage numbers more artistically in-line with the rest of the game (and now they have colors depending on what is damaged/healed !)
- changed where materials for crafting could be stepped on and then be picked up to not being passable and standing next to them and interacting picks them up