Posted August 19, 2024 by ChicagoSago
This post will mark the official return to development on Pudding Frog! I had been working on another project, but it is currently be shelved for an indefinite hiatus so frog development will be in full swing again. Since its been so long since my "Week 10" devlog, future devlogs will be marked by number of logs rather then number of weeks, and this post will be a quick catch up on everything that's been done in the interim.
Systems Updates:
Level Design:
Art Assets:
Moving Forward:
Alright I know this was a lot but I had been kind of casually working on it here and wanted to do a comprehensive update on the state of the game. Currently I am trying to have the game officially released on PC by the end of the year, and will do my best to do weekly devlogs on what I am working one. If you read this whole thing thank you so much for your support.
Expect a new Alpha build by the end of the week with at least the grayboxing through the castle zone complete.
Thanks so much for the support!