Posted August 19, 2024 by tayl1r
Hello! I have updated to the latest version of the game. This might be the last update I do for the demo build...
There are also just a lot of tweaks to art, music, interface, etc. The game is actually quite close to being complete? I don't have a release date but my list of core tasks (not bugs or polish) is just two. So I'm going to take one final chance to promote my Patreon! Anyone on the Ceridwen tier can get an extended demo that covers act two and in the opening credits. Also, most posts end up public a week later so there's nothing to lose from giving me a follow.
Either way, thank you for supporting and checking out my little game. I hope you have fun with the updated demo!
20/08/2024 Update: Fixed a bug where having an old save caused a crash, sorry about that, and thanks Tahnan in the comments
21/08/2024 Update: Fixed some other bugs. Weird icons on modifers you should forget seeing, language not being saved, bad hitboxes on option buttons, and some debug behaviour.
25/08/2024 Update: Added the ability to change controller glyphs and what button is used as Confirm (East or South). Also did a pass on Modifiers, disabling some obsolete ones, adding in some more types, and adjusting ranks.
29/08/2024 Update: I do have a release date! September 16th in most timezones (but not mine)
01/09/2024 Update: Fixed a crash caused by re-entering the shop after buying a spell, leaving and going to the options (this sounds wild. but was tied to language refresh events not being cleared, because ondestroy doesn't fire if an object is never made active. game development is fun)