Devlogs
Changelog 26/4/19
Posted April 26, 2019 by Arys
Changelog:
Additions:
- A boss has been added into the final level - no spoilers!
- The boss has unique mechanics to keep you on your toes
- Health potions may drop from enemies which will heal you to your maximum health
- Camera shake at certain points
- More sound effects added
Balancing:
- Difficulty changes have been made based on feedback from testers
- Enemies will give you some breathing room and stop chasing you when you are directly above them
- Level 2 enemies have been reduced in size and get knocked back further
- Added more enemies throughout the game
Bugfixes:
- Can no longer phase through terrain at a certain point on level 1
- Lighting in level 2 is brighter as it was previously too dark
~ Arys