Posted August 17, 2024 by Sören Möllers
Hey guys, I hope you had a great week! After the major release of version 1.7, I have another update for you improving some usability aspects of the editor!
This update completely overhauls the effect timeline giving you more options to time your effects properly. You can now adjust the start time and duration of emitters, force fields and other nodes in your scene without needing to go into the properties window of each node. Additionally, the timeline lists all animated properties of your effect, making it easy to sync keyframes between different objects and properties.
I've visually refined the visual scripting in the shader graph editor and the compute graph editor with many new icons improving readability, especially for large graphs.