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Devlogs

August progress

Goodbye Eternity
A downloadable Game for Windows, macOS, Linux, and Android

Hope everyone is doing well. It's time to let you know about the latest progress.

First of all, development of version 0.10 is going wonderfully well, with no delays on the horizon. The NSFW scenes are already ready, and two have already been animated.

Two SFW scenes remain, and all the visual content will be ready. For once we're ahead of schedule, which is quite rare, so I'm wondering, should I add more scenes for this update, or should I get ahead of schedule for the next one? I'll think about it some more.

As far as bug fixes are concerned, and crash problems in particular, we've finally reached the end of the tunnel. The stress test has begun and we're abusing the game in all directions to ensure its stability. 

I'm well aware that this takes time, but unfortunately it's necessary - trying to do things too well and too fast inevitably ends up messing things up. This time it won't be the case.

As for setting up the translation, that's the next job to be done. Hopefully, everything will be ready for the October release.

Until then, take care.

RNG

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