Devlogs
Patchnotes - 15.08.24
Posted August 15, 2024 by Hanesto
#devlog
Hey everyone, new patch out today!
- Changes to visual quality
- enemy attacks can now be parried
- parried enemies receive more damage
- enemies are now visible through walls once they enter combat with the player
- player's maximum health has been cut in half by default
- Equipping weapons does not stop movement anymore
- New Enemy: Daffodil
- New Threat: Roots that attack you in the forest
- More Tutorials
- Start on notebook to read up on all tutorials
- Grass Update
Hope this doesn't break anything!
Have a great day,
Hannes