Devlogs
Version 2.6.4
Posted August 15, 2024 by Joseph Everland
#Lost viking #RPG #Survival #Retro #viking #Joseph everland
To do:
Improve AI of goblin warrior (leave it to next update)Improve running animation (moved when gets new hero model)
Basic shapes of level IV (moved to 2.6.5)Add content to level I - (moved to 2.6.5)
Currently working on:
Finished:
- Improved score board - symbols of finished status Dead/alive +level in which player left or die in palace
- Fixed depleating stamina during run
- New "hero Exhausted" feature (for now used only in code, no graphic display yet)
- "Take item" animation faster (extremly slow now) - now hero takes items +40% faster
- First person look (some bugs needs to be fix inhigher versions, but main feature is working comletly now)
- Hint in level II..... with acces through falling plank - plank is shaking now at least
- I Updated Help screen
- Added sound of flying arrow nearby player
- New monster - Jottun at level III - basic combat skills, walking, deadth + AI of Jottun (basics) good enough for now
- Edit credits, add new developer member, scrolling bar
- Add content to level III (new ridlle , in next update i add something new again)
- Potion as Item + new take Item system (Helmet done also)
- Add content to level II (new world map)
- Fix some jump distant bug + skill optimalization
- Huge optimalization phase I- enemies (worm) - Low poly
- Huge optimalization phase II - enemies (goblins warriors) - Low poly
- Huge optimalization phase III - enemies (goblins archer) - Low poly
- Camera script extension + Fix postion of camera FPM
- FPS Display feature