Devlogs
Patch 1.01
PharosA downloadable game for Windows and macOS
A small patch to fix some bugs, tweak somethings, and some additions. Here's a list:
Additions
- Added a new item, the watering can, allows you to tend plants faster.
- Added two trade events
- Host can set the difficulty of the round in the lobby. Difficulty changes fuel consumption, plant growth, and circuit board break frequency.
- Host can return to lobby from the in-game menu
- Added a task reminder to top left of screen
Fixes
- Moved the initial burn fire node of the bunkroom circuit board closer to that circuit board
- Fixed a bug where the player would fly above expeditions if standing too close to the door when starting expeditions
- Fixed a bug where the player would get stuck in a certain part of the Class C expedition
- Players on expedition now correctly die if it ends without them in airlock
Changes
- Removed ‘Close’ button from in-game menu
- Repairing now sounds like a wrench when repairing without drill
- Repairing sounds like a drill when repairing with drill
- Can no longer immediately end sleep, set to minimum of 5 seconds
- Individual rotation axes are marked as aligned
- Removed default texts of the event console
- Reversed class C and D in expedition list
- Max players set to 4
- Fully grown plants have a more distinct model
- Toolkits fully repair circuit boards instead of only a portion
- Players cannot join while a round is in progress
- Added a background to the interacting (tending plants) bar
- A circuit being repaired cannot produce fires
- No longer lose stamina or hunger in lobby
- In main menu, pressing play disables settings and vice versa
- Changed main menu UI to match settings menu UI
- Players that fall off the map are killed at a certain height