Posted August 14, 2024 by LepusRabbita
There’s a big changes in terms of gameplay in 0.5v all the fuse cards now can retain the fused states when going to “grave pile” unless cast. It’s a big change didn’t notice that’s the draw back on it’s gameplay in general before.
Added:
Added Grid To Map
Fixed:
Fixed Fused Issue requiring more hex after using hex.
Fixed Shining Fate Description not showing
Fixed Issue Can't Examine card if hex is 0 during encounter.
Changes:
Change Emi’s Starting Cards
Fuse Changes:
Before:
Fused Cards are reset to Unfuse when the card goes to the “Grave pile”.
To:
Fused Cards now retain their Fused state when going to “Grave pile”.unless
The Card is casted it will reset to Unfused state.
Card Changes:
Gale Siphon
Cost 8
Tempo 7: Deduct Hex Cost by 8.Add 2 “Ethereal Arrow” Cards to the Draw pile. and draw 2 cards
Yujin’s Experiment
Cost 5
Tempo 5: Deduct Hex Cost by 5 Dispel the enemy’s barrier and draw 1 card.Recover 1 Hex.