Posted August 12, 2024 by someonecalleddanny
#General Fixes
Hello to everyone that played the first launch of Liminal Knight,
A few bugs have been fixed:
- Tripping on face bug
- Anvil Text Bug
Balance changes have been made:
- It was said from play tests that the enemies had a bit too much health so I upped the flat damage by 2x
- To balance this to not make the game too easy, I made it that starter enemies do around 2x more damage per miss hit