Devlogs
Kitsune Tails version 1.0.2.0 patch notes
Posted August 12, 2024 by Eniko
- Add low-flashing version of eel tileset.
- Haunted Heist minigame should no longer churn through RAM on systems with misbehaving GPU drivers.
- Make live Haunted Heist decoy fade into darkness properly.
- Fix triggerable tutorial textboxes being always visible on repeat visits.
- Moved rolling skulls just before outside section in 2-4 slightly to the right.
- Second room in 2-4 no longer requires jump speed to get up the moving block with the apple power up.
- Made the jump to the treasure boxes at the very top of the 2nd room of 4-4 easier.
- Changed 4-6 so moving platforms are always on the same cycle.
- Add 5-1 glide tutorial.
- The groups of three oncoming moving platforms in the 2nd room of 5-3 now consistently activate together.
- Nerfed the heck out of 5-4.
- Made the first spikes in 5-6 lower, added an air power up.
- Platform flanked by tanuki ninjas in 5-7 no longer requires run speed to jump up.
- 6-3 no longer has a slope into lava.
- Made moving platform at end of 6-3 slightly slower.
- Made 2nd moving platform in the 2nd room of 6-7 slightly slower.
- Fix lava at very end of 6-7.