Posted August 10, 2024 by noba
This felt very good to finally release.
After some time soul searching and a lot of iteration, I've come to the belief that levels are not the way forward for Switchblade, therefore, they have been cancelled. Now, the focus is on gamemodes and very short challenge levels with a specific win/lose condition. Bosses will remain as part of these challenges, because I love Ocellatus too much to scrap it (for now).
So much has changed that I can't list it in an organised fashion, but here's the gist of it:
Have fun!