Devlogs
New features and a better user experience!
Posted August 11, 2024 by DGOne
#bug #game #indie #portal #parkour #nice #creative #editor #3d #bunnyhop #cs #cs2 #csgo #designer #english #cool #fps #gameeditor #funny #indiegame #kz #level #gravity #fixed #new #puzzle #rick #leveldesigner #puzzel #skill #train #ugc #trainer
New Feature
- A new gravity system has been implemented, featuring a "Normal Gravity" mode that mimics the mechanics found in Valve's Portal. Players can now dynamically switch between custom gravity fields and a standard gravity environment.
- New customizable gravity zones and Anti-Portal blocks added, along with necessary components.
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Bug Fixed
- I have resolved a rendering issue that caused screen flickering during portal traversal. The front and back of the portal have been aligned!
- Resolved an issue that prevented the RTE mode from switching back to edit mode as expected when a game was started with an editing object selected.
- I have resolved a number of issues that prevented editable object parameters from being saved.