Posted April 23, 2019 by Teodora Petkova
#sprint2 #week2 #dae #crumblerumble
We had a long vacation and were able to get quite a lot of work done!
Programming
Our programmers implemented most of the features of our game in the last couple of weeks! Those include:
The implementing of those features drastically changed the feel and dynamics of the game - they made it significantly more challenging and fun!
Art
The artists took care of the majority of the animations, with just a few remaining to be created:
Character icons for the start of the game + for the in-game HUD were also created:
A lot of non-visual tech-art was also taken care of, like animation blueprints, UI functionality, fine-tuning materials and post process volumes.