Devlogs
Tiny Optimisations + Nice Castles
A couple things added recently:
- 🏰 Added new Castle and Graveyard assets from the Low Poly Medieval Castle Pack by Ventuar3D (on the Unity Asset Store)
- 🎥 Added ambient occlusion post-process, to make that castle look good
- 🧠 Replaced Unity's navmesh agents with a custom script to increase performance (still not perfect but will push gradual fixes and improvements in the future)
- 🚧 Updated Unity to the latest version