Posted April 23, 2019 by Langknows
#dev #learning #unity #making games is hard
This game was very hard and everything I learned took a long time. For example, it took me about 4 hours just to figure out how to make a bullet shoot from the player sprite. In addition, I learned about collision detection, and prefabs, and UI elements.
Unity engine is very robost, but there is definitely a learning curve.
I did not have any C # experience, but have had some python basic programming experience, so that did help me in understanding methods, and functions in unity.
I think the one thing that I did right with this game, was I had a very simple vision for the game, and simple scope for the game. It was a basically a simple shoot em up with different enemies as you progress.
Overall, I learned a lot, and know going to make my next game.