Devlogs
Anomaly numbering method.
General Classification:
- Prefix: This can denote the category or type of anomaly entities.
- Unique Identifier: A number to uniquely identify each anomaly entity.
Event-Specific Classification:
- Event Type: What type of event (infection, apocalypse, ect).
- Event Number: A number to uniquely identify each anomaly events.
Format:
[Prefix][Unique Identifier]-[Event Code][Spawn Number]
Examples:
- General Anomaly Creature:
AC001
AE
for "Anomaly Entity"
001
as the unique identifier
- Flesh Infection Event Anomaly Creature:
AC001-FE01
AE
for "Anomaly Entity"
001
as the unique identifier
FE
for "Flesh Infection Event"
01
for the first event related to Flesh Infection.
Event Code Examples:
- FE: Flesh Infection Event
- ME: Meteor Event
- QE: Quantum Event