Devlogs
Version 0.9 - Important bug fixes
Posted August 07, 2024 by pflat
This version is being released earlier than expected because I needed to fix a bug pointed out in the comments.
It turns out that while fixing it I found out some more bugs...
So...
Bug fixes:
- Special animations (smash, whip and fishing) are now being exported.
- Smash animation is now correctly built.
- Changing the color of the boomerang works correctly now.
- Changing ammo color no longer changes projectiles already fired.
- Some textures were not being correctly freed. They are now.
Some new stuff was already done, so it's also included:
- Races
- NEW: Markedmen (a kind of demon)
- CHANGED: Tweaks to demon, satyr and half-animal races. Some headgear can no longer be used by these races because they did not fit well with the horns.
- Hairs
- NEW: Grace (female only)
- NEW: Messy Long 3
- NEW: Bunches 2
- Equipment
- NEW: Cowboy hat
- NEW: Googles
- NEW: Wizard headband
Also, you can now export spritesheets that always use large sprites.
In the ini file there is a new parameter "export_large_sheets". It can be "needed"/"always". You should set it to "always" to get the large spritesheets.
The parameter "export_individual_sheets" also uses the values "needed"/"always", because the previous true/false was a bit misleading (you could set it to false and still get individual spritesheets, depending on the weapon used).
That's it for now.