Devlogs
v1.1.5 - UI and QoL update
Posted August 09, 2024 by Oluwer
What's new?
- Major improvement's to overall UI
- Pause menu
- Settings and accessibility options
- Balancing changes
- More!
New items!
Heat wave - fire based DoT effect that spreads on other enemies!
Theta - passive upgrade that increases your movement speed
Scissors - New weapon joins the arsenal with it's unique playstyle!
Balancing changes:
- Health system rewritten ( from base 6 to base 20 and over )
- Mine spiders are completely rewritten
- Worms are completely rewritten
- Spikeies have less hp ( 70 -> 60 )
- Blood Boilers have less hp ( 160 -> 120 )
- Worm's base speed increased significantly ( 110 -> 150 )
- Passive items now scale with the wave you're currently on ( up to wave 30 )
- Enemy health and damage now scale with waves better ( up to wave 30, differently afterwards )
- And more!
New UI!
- Main menu now looks more appropriate
- Shops now look more appealing and give more clear information
- Added proper game over screen displaying waves and enemies killed
- Added pause menu with settings
What's next?
I'm seriously taking a break from this project and testing out new things. When i come back though, there will be a big update coming so stay tuned <3
Files
1.1.5.zip 19 MB
Version 1.1.5 36 MB