Posted August 05, 2024 by Gianfranco Berardi (he | him | his)
For this week’s Freshly Squeezed Progress Report, I finished creating the pickle jar for item acquisition triggers, deferred media loading to give the impression of a faster startup time, and started working on the ability to give an item to another character in my family-friendly, 1st-person dungeon crawler. https://www.gbgames.com/2024/08/05/freshly-squeezed-progress-report-faster-startup-times/