Devlogs
Build 08-05-2024 (0.5.1) - SAGE Demo!
here it is! the build i'm submitting for sage. this doesn't add any new content but fixes a bunch of bugs from the previous build.
changes / fixes
- updated the key bindings screen for controller users so as to not softlock them
- the boss ui now scales properly to a 4:3 resolution, and the camera will now lock to the center of the arena
- added some animations and effects to the boss hp bar
- added a button prompt to signposts
- added an indicator to unpressed buttons and made them brighter
- moved the safety biscuits in the tutorial so they appear earlier
- you can now jump while shooting
- fixed special keys (such as volume dials) pausing the game (requires reverting your key binds to default)
- fixed some canned animations not ending the hurt state, causing the player to be eternally on fire but invulnerable
- fixed being unable to kick more than once underwater
- fixed ledge grabbing not triggering certain landing effects, such as refreshing your last grabbed wall
- fixed enemies that haven't yet spawned in a room blocking other enemies but not being properly stunned when hit with an object from off screen
- fixed batdraft having a different maximum slope angle than other enemies, meaning they couldn't be defeated by being kicked into slopes
- fixed callie's invulnerability flashing animations pausing while reading signs
- fixed being unable to skip the opening logos with a controller
- updated some tutorial messages