Devlogs
Changelog 3
SquaredA browser game made in HTML5
- Main mechanics added and working:
- Passive generator as components for easy expansion.
- Passive generator only appear if player has a % of base cost
- Grid Upgrades as components for easy expansion.
- Grid Upgrades only appear if player has a % of base cost and if they are available ( previous rank must be maxed )
- Upgrades as components for easy expansion.
- Upgrades only appear if player has a % of base cost
- Visibility off for bought upgrades. Will make toggle later
- Data refactor for dicts on all components
- Semi prestige mechanic implemented with grid expansion
- Square data savable and inteactable
- Rank changing via grid upgrades
- Individual square value based on current square rank