Devlogs
04/08/2024 Progress
Just so you know I'm still working on the game
I have added (in no particular order):
- Ray rotation (to match floor)
- Fire particle effect
- The ability to throw fire
- Made jump affected by slope
- Fixed crouching to use a shapecast to prevent clipping into geometry
- Added dive attack ability
- If you do a roll and it gets cancelled because you went into the air, it will transition into a dive attack at no extra cost.