Devlogs
Patch 2 and More Bugs Found
More fixes and more bugs, you know how it goes.
Please Note: the New Game button in its current setup is meant to delete a save / start fresh!
Good stuff:
- NPCs return to their original location (usually) when unpossessed too quickly or into a wall
- Exiting a puzzle from the turning a dial UI part no longer makes the puzzle completely broken
- General UI text cleanup
- Dropping an item while in ghost mode no longer sends it to the void
- Refusing to take the gem when it shows up no longer sends it to the void
- Improved (I think) dialogue in some places
Bugs and continued issues:
- Save and load is still wonky in many areas. If you need to start fresh, hit New Game and restart.
- NPCs sometimes wind up on the second floor if unpossessed too quickly, but usually they can find their way back
- NPCs get stuck in basement due to pathfinding issue
- Still a lot of issues with teleport.
Thanks to everyone for sending bug reports and playing! Soon to have a more polished version of saves and loads I hope.
Written after sitting much too long in an office chair,
Joe