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July | NEW SPRITES & Release Plan for the Rest of 2024

The Retrospection Of Tomorrow
A downloadable game for Windows, macOS, and Linux

July Progress:

  • Finished Act 2 story script
  • Completed revisions for Act 1 plot
  • New sprites artwork
  • Updated sprites (more clothes, better art)
  • Revised outline for Act 3
  • Finalized art assets list for Act 2

August Plans:

  • Complete all new background art
  • Complete new NPC sprites
  • Complete CG artwork for Chapters 4 and 5
  • Finalize coding script for Act 1

New Sprite Sneak Peak:

The adult version of 3/4 LIs! - and you can tell who has a *babyface*

The evolution of Hendrix

The evolution of Edmund

The evolution of Noah's Face 

(Left: what you see in TROT's current version, right: the new version for 2024's update)


Good progress in July! Yay!
Originally, I planned to finish all the story script before starting on the programming and artwork. But if I want to meet this year's update schedule, I must start the art and programming work now. Thus Act 3 work will be postponed until next year.

The current plan is to complete the test version of Act 2 ~November. Ideally, I aim to release Act 2 before December arrives. And before the release, I will launch a Steam page and prepare a PV for TROT! Ughhh there's still a lot to do...

I initially planned to launch the TROT crowdfunding campaign in 2024 -- due to time and energy constraints, it will also have to be postponed until next year.

Remaining Tasks For 2024:

  • Launch Steam page (╯✧∇✧)╯
  • Complete Act 2 (,,・ω・,,)
  • Release Act 2 (ノ>ω<)ノ

This year's update will be the last free update for TORT, featuring a substantial amount of content (yes it's A LOT). And then it's the Steam release! (I haven't decide the final price yet lol, any ideas?)

The dev-workload for Act 2 feels about 3 times that of Act 1. At the time of release, I will also hire a professional English editor to refine the localization and a composer to create original music for TROT (90% of the music in the Steam version will be replaced with original tracks!). So, please look forward to it!

When I released Act 1, I thought the demo storyline was weak. Now working on Act 2, I feel that the Act 1 storyline is basically nothing compare to Act 2 lol...

A side note, my life will be quite busy in August and September. Compared to the previous months, my dev-time will be roughly halved, leading to slower progress. My goal is to complete all the artwork by the end of September, which includes approximately 40-50 CGs and around 30 mini-CGs. Seeing these numbers makes me feel like I'm going crazy...!!!!

-- The storyline for Act 2 is VERY exciting, and all these CGs will be worth it! I think Act 1 + Act 2 will be ~230k words.


Let's finish this devlog by sharing a sneak peak for Act2's CG draft... (Don't look too close b/c *spoilers alert*)

Download The Retrospection Of Tomorrow
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