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Heaven's Grave - Update #9

Heaven's Grave
A downloadable visual novel for Windows, macOS, and Linux

Hello, everyone

Well, I've been working on Kien's route for the past few weeks and I'm happy to say the re-write is now complete and is going through the first round of proofreading. 

In addition to this, I've got the completed sprites for the two NPCs on Kien's route: the young refugees, Yun and Rika (as pictured) who have been displaced by the on-going disasters.

I've also updated the demo with some new sprites, corrected a few spelling/coding errors, and generally given it an overhaul ready for the game's release.

The current word count stands at just over 149,000 words, so I imagine the full game will be, at least, 186,000 words in total once Tai's route is done.

And speaking of Tai's route, I've run into a small snag. 

A week ago, my computer's motherboard died - I've managed to get most of the information back since, but one thing it did not even occur to me to back-up were my email contacts. >_<

I have managed to recover old emails from all bar one but, embarrassingly enough, the address I am missing is for the volunteer proofreader for Tai's route. So, if you are reading this, please can you get back in touch with me via the usual address (support@blackcross-taylor.com)? 

Anyway, going forward, I plan to spend the next couple of days coding the music into Kien's route, after which I'll send it off for the second round of playtesting, and then continue my work on Tai's route.

Thanks for reading.

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