Devlogs
Model item update
updated the system to allow models to hold items which are able to switch spots on the model.
Notes:
- These items must have no parts labeled as a bone
- Places on the model that can hold items must have a rotation and pivot point of zero and given a named cubed with the sizes of zero.
- The item will take the place of this cube.
- The places are labeled as bones in the model and should be moved in the animations.