Posted August 01, 2024 by Melany Xin
#devlog
Gene Editing
Gene Editing lets you customize all characters during animations, this currently includes:
Figure 1.0: Showing character customization during animation scene.
Currently this feature is available to members of the Genehunter, Biowepaon and Immunity tiers.
Targeting
Melany has 7 target points around her that enemies can follow while attacking. This is done, so you won't see enemies with melee weapons clipping into each other.
Figure 2.0: An arc of target points around Melany
Read dialogues at your own pace
A very requested feature was recently added – being able to read the dialogues at your own pace while having a “Continue Button” that you have to press to progress the dialogue. This can be turned on/off from the Accessibility settings (ESC / Settings / Accessibility / Show Continue Button In Dialogues), which is on by default.
Figure 3.0: A continue button on the right side of the dialogue that you have to press to continue.
Spawn objects during NSFW animations
Now, during certain animations it’s possible to spawn props to help the characters be in that pose, such as a sofa, bed, chair etc.
Medkits
Those, who have played the last build might have noticed that certain mutants drop medkits or they are available at different points of the terrain during combat. Since then, I’ve greatly improved their design to be more recognizable.
Figure 4.0: A medkit that will heal the player when you go through.
Those medkids will instantly heal you with 20-50 health (will vary depending on the combat zone) as soon as you go through them.
Check Points
When loading a saved game from the main menu, the system will automatically find and load the most recent checkpoint