Devlogs
0.2.14 Release
Posted July 31, 2024 by Saizon
0.2.14
- Large UI revamp! Many many changes!
- Actions panel/tab has been renamed to Class
- Class panel now flashes gold on level up (old level up pop up text has been removed)
- Rebirth panel now flashes purple when you gain a base stat point towards rebirthing
- Perks are now accessed via a button on the Class panel. This opens a new much larger window to look at the Perk tree
- Stats panel is now a tab in the same area as the Class panel
- Event panel has been moved to the location of where the Stats panel used to be
- Class panel for both Farmhand and Squire have new Total XP and Gold per Second stats that live update as you play (these are intended to be estimates)
- Farmhand has a new panel: "Farming" This is now where the gameplay takes place, such as farming, buying food, sleeping, skill usage. This is located where the Shop panel used to be
- Farming has all-new animations, including pressing the farm button, skill usage, and getting a critical yield
- Shop panel has been shifted down for Farmhand (takes up the space of where Events used to be)
- Squire has had it's Shop panel separated from the Battle panel/tab. The Shop panel now besides below the Battle panel where Events used to be
- Similar to Farmhand, all of Squire's gameplay elements have been moved off of the Class panel
- Squire has all-new animations, including new critical hit animations for both the Squire and enemies, animations for skills, and enemy special attack animations
- Enemy stats are now in a tooltip that appears when you point at the enemy name, health bar, or attack bar
- Fixed an issue where enemy crits weren't working
- Fixed an issue where buying things from the shop sometimes didn't fully deduct the correct gold value from the player
- Other misc UI improvements