Devlogs
Alpha 1.1
Posted July 30, 2024 by JujuXu
Lot of work had been done last weeks. Textures aren't finished and won't be finished before a long time. These textures aren't final, I need to get skills at drawing.
- Added boost (spacebar) and boost gauge
- Added 2 types of Kinetic weapons (now Turret, Gatling and Cannon)
- Kinetic Gatling has got a heating behaviour, so if it's shooting too many bullets, it'll overheat and it'll be unable to shoot anymore
- Kinetic weapons have got limited ammos, when the turret runs out of ammunitions, a reload timer is launched
- Weapons can't be selected ingame (no menus yet)
- Added auto turrets with predictive aim (enabled or not)
- Auto turrets on the player can't be disabled ingame (no menus yet)
- Added Health and Shield bars on HUD
- The highscore is now saving, so when you will launch the game, you'll get your last highscore saved
- Added musics made by AI
- Several bugs spotted and fixed