Posted July 30, 2024 by Aura Studios
#patch
This unreleased version of NOTW includes the following patches:
-Made it day slightly faster to get a "day" feel at the end
-Fixed a bug that you could die to cold when being in the ending cutscene or being caught by the monster
-pausing during cutscenes disabled
-Monster screams during cutscenes disabled
-added a subtle looping ambience cue inside the cabin
-Fixed the 50/50 at the window where the monster would either run away or stand still when the window was closed on him, but the animation would infinitely continue
-Now hiding the jumpscare actor out of the game when end cutscene happens
-made sure that the monster always gets teleported to a suitable location if it failed to gather one the first time
-Fixed some code with outside trigger
-If the player dies on ice, this will now properly reset to them not being on ice on respawn/retry
-Fixed infinite headbob after a catch
-Completely reworked the landscape and thickened the forest by ~70%
-Added cull distances to all forest trees and foliage