Posted July 30, 2024 by Bynary Fission
#tower #of #the #immortals #fantasy #8bit #8-bit #action #rpg #forge #enchanted #armor #sword
So there isn't too much to note since the last devlog - this is the point in development where a lot of the tedious stuff needs to be done before I begin designing new levels and enemies. But thankfully, the code and animation base that was made from the demo makes it faster to make these new sets this time around, so I won't need to spend as much time on it as before.
The biggest thing to note is the Forge - the room has actually come together quite nicely, and there is a new character standing in the corner that you'll be speaking to quite a bit in the future! And what is Pyrite doing there? You'll find out!
Those weapons were originally hanging on the wall in the weapon shop, but they're a better fit here. I'll come up with some new things to put there in the future.
Here is a preview of one of the new armor sets, which you'll be able to buy in the armor shop for a hefty sum of gold:
(I had to trim this one a lot to get it under the max file size).
As for the stores, there's a lot of new items for sale. They're much more powerful than what you had before, and also a lot more expensive. Here's a little preview of what kinds of stuff you'll be able to get:
I'm going to be on vacation through the next week, so there won't be any new updates through then. But rest assured - progress on the demo is coming along real nicely, and the next level will come MUCH faster than the first.