Devlogs
v3 is now posted
Contains the following changes
- There is no longer a limit on bullets. However, a small delay occurs between bullets if you hold down the space bar.
- I added a new obstacle - an electrode which fires a ray from top to bottom.
- Got rid of the jet noise which sounded too much like white noise and added background music instead.
- Difficulty level increases more quickly.
Known glitch: some of the enemy elements jump a pixel or two relative to the background occasionally. I haven't been able to figure out why this is happening yet, but am investigating.