Posted July 28, 2024 by Aura Studios
#Patch
This internal patch (unreleased version), has the following updates:
-removed leaning as it felt unneeded
-Improved some performance stuff allowing up to 90 fps steadily at all times
-Improved window hitbox as it didn't trigger 50% of the time
-Furnace burns ever so slightly faster
-Circuit goes off faster but makes sure it can't retrigger again within 35 seconds of a previous turn off
-Mouse now hidden in first cutscene
-Time goes way slower to prevent a too long full bright moment at the end of the night
-Reduced radius between procedural logs to make them more common next to each other
-Reduced how far the monster can wander from the house
-Tiny bug fixes and QOL improvements
-Reduced scream sounds vol
-Prevent screaming during tutorial section
-Windows can blow open slightly less often
-If monster is moving to a window (but hasn't reached it yet, just walking to) and the player closes the window, there's a 50% chance it will run away and 50% chance of immediately standing still in place instead of 100% chance of running aw