Devlogs
v1.0.2 - More fixes + Input Configuration
Posted July 28, 2024 by Synrec
- Fix: Move route for events was broken. (Still kinda broken in that moves are not fully committed to but not overly so to the point of freezing/crashing)
- Delete: Jump inputs parameter, no longer necessary.
- Fix: Damage floor detection reading as false positive causing damage trigger on player
- Fix: Talking to nearby events not working properly, accuracy boosted.
- New: Code added for button trigger projectile (keyboard/gamepad)
- New: Full Input configuration added.
- New: Parameters added for event trigger by button input (Currently non-functional)
- In progress: Player input customization instead of developer only.