Posted July 27, 2024 by Violent Candle Studios
Projectiles are timed better to match the actual animations and the offset has been tuned to match the weapon heights. This definitely improves the visuals of attacks and makes it look so much less clumsy. In the older version bullets used to appear from near the heroes feet before the pistols would be fully raised up. (yikes)
The default font has been updated again for a font that is easier to read in game. I didn't like the previous pixel art font due to certain numbers and letters being difficult to read. Especially anything like "2" or "E" displayed in a way that didn't look like what the content was attempt to show. As always I'm open to feedback on this new font and it might change again in the future.
When you select Play from the Quick Match menu you will now play a randomly selected map. This will prevent the demo being a bit boring since you would be playing the same map over and over again. Variety is the spice of life, eh?!
That's all for now folks. Very happy with this game demo release and we are operating a 4 player event currently if you would like to test the game out and provide some feedback on our Discord. Thanks to all the players who have reported bugs and feedback so far!
Full ChangeLog: