Posted April 19, 2019 by Victor de Paiva
The actual game main mechanic.
I had some (a lot of) help from one of my good friends, who I will from this point on refer to as Bunny.
I actually almost archived the project before coming to this point, as soon as I realized how many possible combinations I would have to deliver if I were to follow my original design. Thanks to some pep talks, good insights, raw crude math and probabilistics and help from my boys at GDP, I recruited Bunny's help, refactored the existent code and started the implementation of the combination system.
As always, the text is fricking small, but it correctly combines the creatures into a new one, believe me.
Also, the Combinator will only work if it has two things inside it.