Posted April 18, 2019 by beeftime
#update #bugfix #refactor
Hello everyone!
Thank you for putting up with the temporary dearth of updates, but we've been hard at work -- ari and I have touched just about every line of code in a massive refactor, so that future updates are easier, better, and more stable. It's also even easier for someone to jump in and contribute code
There are a few more rough edges to clean up, then work will begin in earnest on two of the most frequent requests we've been getting: an NPC designer that GMs can use to furnish their campaigns, and an active-play mode that lets you keep track of stats and roll dice in-app.
Also -- big news for Windows users -- as of this release, all issues you've been having accessing COMP/CON through the itch.io app should be done for. Uninstall and reinstall COMP/CON, and you should be good to go.
Stable:
Beta (includes Stable fixes, and...)
If you're willing, I'd like to ask you to check out the Beta branch and inform me of any bugs you find. The quicker that beta is tested, the quicker we can get some more serious features in.
By the way, we have some known bugs (both of which are being worked on):
Thanks in advance!