Devlogs
Major functionality overhaul and new features
- New font
- New turn-based combat system
- New status effect system
- New item system with required stats to equip items
- New music system, so when changing rooms or entering combat, music changes.
- Tons of new art uploaded but I'm not uploading those pics here, too many.
- New character select system
- New player system
- - player has inherent stats based on what class is chosen at the beginning
- - player stats are changed based on what items are equipped
- - player can be inflicted with status effects by enemies