Devlogs
Character Party System
SkyCastleA downloadable game for Windows and macOS
Add Full Screen Support
- Implemented full screen mode to enhance the player's immersive experience.
- Added options in the settings menu to toggle between windowed and full screen modes.
- Ensured proper resolution scaling to prevent any UI distortion or stretching.
Add Ambience Audio
- Introduced background ambience audio to create a more atmospheric environment.
- Integrated various ambient sounds based on different areas within the game.
- Adjusted audio levels to balance with existing sound effects and background music.
Created a Party System for Swapping Between Characters
- Developed a party system allowing players to swap between characters during gameplay.
- Implemented UI elements to display the current active character and available party members.
- Added functionality to switch characters at specific points (e.g., altars) and in mid-combat.
- Ensured each character retains their unique abilities and stats when swapped.
Adjusted Enemy Life Amount
- Reviewed and adjusted the life (health) values of enemies to balance combat difficulty.
- Conducted playtests to ensure the new health values provide a challenging yet fair experience.
- Made minor tweaks based on feedback to achieve optimal difficulty levels.
Remove All Knockback from Attacks
- Removed knockback effects from all attacks to streamline combat mechanics.
- Updated attack animations and enemy reactions to reflect the absence of knockback.
- Ensured the removal of knockback did not negatively impact the game's balance or player experience.
Add a Key Binding for 'Take All' Items from a Chest
- Implemented a new key binding feature for quickly taking all items from a chest.
- Added the 'Take All' option to the chest interaction menu with a corresponding key bind.
- Tested the functionality to ensure it works seamlessly and improves inventory management efficiency.