Posted July 21, 2024 by Traxiss
Minor changes.
Added a toggle for the internal belly shot as requested by someone who doesn’t care for internals.
Added a toggle for more belches. Digesting down to 0 belly will now let out a belch, and as I’m typing this, I realized I forgot to adjust the random scale of pitch so it might occasionally be a really high pitch squeaky burp. Oops.
Added a red pointer arrow which will appear when there is only 1 enemy left. A minimap was requested but this is the next best thing I can do.
Found and ate some bugs. (I hope)
Tutorial level is fixed and can now progress normally.
Peliptor visitor can now be fished at should you decline being eaten.
Shouldn’t get stuck in a belly during the minigame anymore (this was hard to test and may not be 100% fixed)
Explosive revenge perk should be fixed, and its splash damage has been buffed. There is probably still a bug where they sometimes walk in place after the boom, but couldn’t exactly figure out the cause of that one.
Fixed the gallery music button. There is a digestion’s on button in the gallery which is mostly for enemy digestions and the 2 really big player ones.
I’ve left up yesterday’s 0.55 files just in case this hotfix broke something I didn’t test for.
There are still going to be bugs in the game, please let me know if you find any more.
Thanks for playing!