Devlogs
Release: v1.20230708 ALPHA
Website: https://www.sykohpath.com/fantasy_waifu_collector
Discord: https://discord.gg/X2qHRfJ6ak
Reddit: https://www.reddit.com/r/FantasyWaifuCollector/
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[If/When] the game crashes, please post the error log from save/error.log ===============================================================
ChangeLog: Notable issues that [might] affect Gameplay:
- Settings: Must be done manually via /save/settings.cfg to change screensize
- Skills aren't balanced, like, at all (Solar/Spirit is supposed to be overpowered, though)
- Skill Synergies can mess you up! Example: Reverse + Execute gives enemy +9999 HP (please comment synergies & effects)
- Mission: Adoption - in development
- Mission: Harvest - in development
- Mission: Capture - in development
- Mission: Mining; this gets hard, need to add "shuffle"/"hint", also need to autodetect if no moves left
- Need to increase visible size of Doll sprite area (hair/weapons out of frame)
- Empty Gacha screen: Need to display message/button
- Magic cats: I know they're ugly, those are placeholders until better art (also animation maybe?)
- Need to replace all AI art with "real" art
*-> GDPR: Need to add: Profile -> Export user data (JSON format) *-> GDPR: Need to add: Profile -> Delete Account (removes entirety of account from server, erases local save data) Known Bugs (unfixed in this version):
- [Bug] Health bar (wounded) doesn't show yellow bar properly
- [Bug] Rank 1 mining: game freeze
Bugs that are actually fixed (please test):
- Solar/Spirit from not being able to equip anything
- Quest: Intro (run-in), character pose "freeze" when reaching destination
- Password doesn't clear when Registering a new account
- Skill: Wind Shield buff does not get removed when preventing faint
- Skill: Revive buff does not get removed when being revived
- Skill: Triage, should heal once and then be removed
- Health bar overheal; hp should be reset to max hp if greater
- Quest: Intro (run-in), character pose remains in run position, hair becomes stuck
- Library: Recalc not working after using book
- Skills prioritize Mark/Taunt first
- Character->Equipment Autosort redone based on priority: Matching Character's Skill Nature > Same Equipment Skill Higher Stat > Higher Stat (any skill) > Higher Stat (no skill) Priority Described (highest used only; if no equipment satisfies the rule, go to the next)
- 1) Characters should be equipped with matching skill nature first, as that provides the largest bonus; note that there is a set bonus for matching skills across equipment, up to 200% increase for a full set
- 2) Equipment replacement that matches the current slot but has higher stats
- 3) Equipment that has a higher stat and any skill, as this would lead to a set bonus over equipment with no skill
- 4) Equipment with no skill "None" only checking for higher stat
- Shop: equipment filters causes crash
- Inventory: equipment filters causes crash
Development (New/Change):
- Added Credits Screen (Profile -> Credits)
- Let me know your attributions
- Squads: Check if unsaved squad changes before exiting screen
- Complete rewrite of register/login functions; using proper SCRAM
- Added Privacy Policy (Login Screen -> Privacy Policy button in lower left) - please read!
- Added Terms of Service (Login Screen -> Privacy Policy button in lower left) - please read!
- "Create Account" now requires GDPR (Privacy Policy & Terms of Service acceptance) in order to proceed with account creation. Of course, can exit out without agreeing!